MIDNIGHT RUN
Choose your routePlanning

    Turn 1 of 3

    Where do you start?

    Plot three connected intersections and avoid the patrol.

    The patrol is behind you. Every first turn has a 1 in 3 chance of capture.

    How it works

    Plot three connected intersections before betting. You start in Downtown with the patrol behind you in the same district. Each turn takes both cars to the next row of intersections. The starting road is not a checkpoint.

    You can go straight or into the neighbouring district. If both cars reach the same intersection on the same turn, you are caught. Lines crossing between intersections do not count. Reach the final row without meeting to win.

    The patrol independently chooses left, straight or right with equal probability each turn. At the city edge, an outward turn goes straight instead. Its current position determines which intersections it can reach next.

    Payouts and randomness

    There are 27 equally likely patrol instruction sequences. Some produce the same path. We count every sequence that avoids your route to calculate its exact escape probability.

    Target RTP is 96%. Total return is stake × 0.96 ÷ escape probability, rounded down to the token’s smallest unit (0.01 credits in the demo). The house edge after rounding is between 4% and 4.351% for the allowed routes and stakes.

    This demo uses an unbiased browser cryptographic draw. Both car paths and the result are fixed before the reveal. When opened through Chain, the contract derives the patrol path from VRF randomness; the frontend only reveals that settled result. Direct visits use simulated credits. Animation does not change the result.

    No completed run yet.

    Recent runs

    No completed runs yet.

    Stakes are 1–100 credits in the demo, or tokens through Chain, subject to platform limits. Reloading resets the demo; Chain sessions recover from the host.